I am working with Amesim 14 and if I remeber well I was able to do boolean operations (add, subtract, intersec bodies) in older Amesim versions. But now I do not where this functionality within the animation window is located in Amesim 14. Can you please help me?
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I think you mean the capabilities of CAD2AME in LMS Amesim, correct?
Do you have any pictures describing the features in older version you are missing now?
thank you for your answer. But I do not know what you mean with CAD2AME. I would like to add two bodies with each other in the Amesimm Animation window. So at the end I just have one. I ask a colleague of mine who works with Amesim 13SL2. Maybe the picture will help you.
Thank you in advance!
I have looked in the animation tool in Amesim 14 but as you mentioned, there are no boolean operations available!!!
Regarding CAD2AME --> ""
I recommend you as a workaround to open CAD2AME in Amesim (Tools --> CAD2AME), create, add and manipulate there you geometry, as the boolean operations are available there. In a next step you can export your geometry (File --> Export to CAD file), either component by component or the entire geometry.
In the Amesim Animation you are than able to import your geometry (Add --> 3D model) and work as usual.
Maybe you should get in contact with the Amesim support guys, they are very helpfull in such cases.
depending on what you want to do with the bodies, in LMS Amesim v14+ you can add one body to another simply by using drag and drop in the obejct tree.
Create two bodies --> take the one that shall be added and drag it on the other one --> if you change the position of the 'main' body the subordinated ill change accordingly.
Is this what you're looking for?
thank you for your answer. This finally works. But for me it is a little bit complicated to do the boolean operation in CAD2AME and then go back to the Amesim Animation. And for me me the two tools seems to be the same. Will these two be merged in future?
well you are still using one tool (Amesim) :-) but two different functions.
I don´t think that the tools will be merged as they are dedicated to two different purposes, animation vs. geometry editing.