This Tips & Trick shows how to display polygon bodies together with results in the post-processor. It also shows how to activate Mirror Display.
We will explore these functionalities on a Battle Droid model, on which a modal analysis was performed. The droid is meshed using solid elements, except for the torso which is idealized using beam elements.
In the Simulation Navigator, double-click the Solution’s Results node.
Figure 1. Simulation Navigator
In the Post-Processing Navigator, plot any result and edit the post view to your liking. In this case we have plotted the displacements for Mode #10.
Figure 2. Displacements Plot
Now, change the Layer Settings.
Figure 3. Resetting Visible Layer
The following dialog is displayed. To view all layers, click OK.
Figure 4. Visible Layers Selection
Now, from the Simulation Navigator, it is possible to display polygon bodies, meshes, boundary conditions and so on.
We will hide the Droid’s torso mesh and replace it with the polygon body representation.
Figure 5. Hiding the Body Mesh
Figure 6. Polygon Body posted together with Displacement Results
We will now activate and set the Mirror Display to give the appearance of another droid.
Use the handles to move and orient the so that the Mirror Plane is located properly.
In the next figure, the Normal vector (in green) is the reflection plane’s normal. The origin of the coordinate system is on the reflection plane.
Figure 7. Setting the Mirror Plane
Figure 8. Mirror Display Active
Figure 9. Animate with Mirror Display Active
The animation can be viewed with the following animated .gif file.
It shall be noted that Mirror Display is available outside of the post-processor too.
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