Showing results for 
Search instead for 
Do you mean 
Reply

4th axis z level?

[ Edited ]

Is there a way to get a 4th axis only toolpath?

For example I have a pocket with 2 walls angled to the C axis. 2 walls are straight.

My 5 axis is only a 4+1 so right now I have 2 z level programs at different rotations to completely machine the pocket.

 

What I was hoping to be able to do is machine wall, rotate c, machine wall, rotate c , machine wall,etc. I cant seem to get output like this as it wants to involve the A axis. I've never been able to get the lock axis to work.

 

I cant share the part so if what I just posted doesn't make sense I'll have to make some dummy parts and share those.

 

NX11.0.1
3 REPLIES

Re: 4th axis z level?

Rough or finish?

Sounds like finishing to me?

Assuming you ave checked out all the tool axis options (sounds like you have).

I'd try the following operation types:

1) Generic motion

2) Sequential mill

 

I'm not sure if roughing is involved.

 

Ken

Ken Akerboom Sr CAx Systems Engr, Moog, Inc.
Production: NX10.0.3.5 MP5 + patch/TC11.2
I'd rather be e-steemed than e-diseaseled


Re: 4th axis z level?

Is it possible for you to post image of your part ?

 

In addition to Ken's suggestions, I think 'swarf' option will also work.

 

BR,

BR
Mak
TC10/NX 9

Re: 4th axis z level?

[ Edited ]

I have solution for this case. Exactly - two solution. I dont see your part, but - if your geometry can be "unwrapped" to plane from cylinder - I can generate Planar Mill toolpath, or Cavity, Or Z-LEVEL and - "wrap" toolpath back to cylynder.

Here - example -

Second possibility - postproceccor, when you generate Planar Mill, Z-level or another 3-Axis toolpath - and postprocessor convert it to 4-axis motions.

Here - another example - 

 

 

Learn online





Solution Information