I have a question about the behaviour of a gripper. When a gripper tries to grab an object there are normally two possible outcomes. The gripper has a collission with the object and grips it, or there is no object present and the gripper has no collission with anything. In Process Simulate I want to simulate both scenarios, but I'm not sure how to do this. When I define a gripper on a fixture and it has a collission with a part, it doesn't stop moving but continues moving to the pre defined position. Is there a way to stop the gripper from moving when it collides with a part?