I just tried to relocate a human joint with Visual Studios. But Process Simulate used to crash everytime I tried to locate a KinematicLink. For the geometric centre of Jack it just lasts to write: human.locate(TxTransformation). Do I have to make the KinematicLink kinematically unstable before I can locate it?
The goal ist to transfer movements observed by a Kinekt camera to Process Simulate.
Thanks in advance