Solid Modeling vs. Surface Modeling - A New Way Forward
byAmyReyes02-09-201711:52 AM - edited 02-09-201711:54 AM
Solid modeling or surface modeling… this choice has plagued CAD designers and engineers since the dawn of 3D CAD software. Solid modeling was the preferred option for engineering, due to its mathematical precision. Technology constantly evolves though, and the emergence of high-precision, low-cost scanning and 3D printing have made facet data more valuable in engineering workflows.
The problem is that, until now, you could not use facet and b-rep data together without halting the product development process for a few days while you perform the painful, time-consuming task of converting the data first. Convergent Modeling changes all of that.
Represents 3D objects as surfaces of connected planar triangles. Commonly used for gaming, animation, and digital mockup.
Fast shape representation
Ease of coding
Engineering accuracy required very large datasets
Also called b-rep modeling or boundary representation. Uses mathematically defined surfaces connected by topology to represent objects as water tight volumes.
Fast, direct method
Accurate in terms of volumes, mass
Precise shape creation
Complex and time-consuming
Requires large system memory
Convergent ModelingAn example of convergent modeling where solid modeling techniques are being used with facet data from topology optimization.
Combines facets, surfaces and solids seamlessly in one environment. Import scanned 3D data and work directly with it.