when trying the Aesthetic face blend feature, I have noticed
that it creates a huge number of patches compared to similar
surfaces created by other systems.
Strangely enough, tightening G0 tolerance the surf becomes
a lot simpler. As I'm used to notice the opposite behaviour
when dealing with other freeform features, I'm curious to know why.
I didn't file an IR because it doesn't seem to be a real bug, just
a curious behaviour.
I post the file in attachment in case someone wants to have a look.