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Convert NVidia vMaterials to NX material

Phenom
Phenom

Hi,

as in the object, it's possible to convert NVidia vMaterials to the new NX 11 rendering material ?

Thank you...

Using NX 11 / RuleDesigner PDM

7 REPLIES

Re: Convert NVidia vMaterials to NX material

Siemens Phenom Siemens Phenom
Siemens Phenom

The nVidia materials are based on the MDL, model definition language, format and we are working the ability to bring the MDL files into NX from other sources. It is not there yet, but we are working on it.

 

Scott

Re: Convert NVidia vMaterials to NX material

Experimenter
Experimenter

Hello, is it still not possible?

Re: Convert NVidia vMaterials to NX material

Siemens Phenom Siemens Phenom
Siemens Phenom

nope, but being worked on.

Re: Convert NVidia vMaterials to NX material

Experimenter
Experimenter

Thanks! Do you also know, if it's even possible to import textures to NX11?

 

There are some inconsistent threads in net. I want to add textures (e.g. concrete) into the "System Studio Materials" library. It makes no sense to loose to much time with converting/searching/generating textures if it's not possible to import.

 

Regards Andi

Re: Convert NVidia vMaterials to NX material

Siemens Phenom Siemens Phenom
Siemens Phenom

Hi Andi,

 

For NX 11:

  1. Create your materials in a part as desired
  2. Create a new palette (see this link how it works)
  3. Copy a material from the "Materials in Part" palette
  4. Paste a material in the custom palette.

Now you can use your custom palette with your specific templates.

 

In NX 12, the Material Editor allows to save a material directly to the System Materials (or use right mouse button on the material in the "Materials in Part" palette. You will need to have write access to the specified directory.

You can also customize NX to use a different System Materials directory.

 

I am also waiting for a materials import functionality.

 

Johannes

Re: Convert NVidia vMaterials to NX material

Experimenter
Experimenter

Hello Johannes,

 

how can I "3. Copy a material from the "Materials in Part" palette" ? My first thought was to convert existing textures (where ever they come from) into a file, which can be added in the "NEW_PALLETTE()". Or am I thinking wrong?

 

There is a directory for System Studio Materials in "C:\GloBus\NX11.0\UGPHOTO\ug_canned_mattex\", which contains .lwa and .tif files. Can I easily add some textures in there? I am not sure which file type (.mdl), where to find, how to generate and how to insert:

2018-07-19 08_30_20-NX 11.0.png

 

Regards Andi

Re: Convert NVidia vMaterials to NX material

Siemens Phenom Siemens Phenom
Siemens Phenom

Hi Andi!

Use this workflow:

Copy material:

 

copymaterial.png

 

Paste into custom palette:

pastematerial.png

 

Result:

resultpaste.png