I want to wrap an image onto a face in NX.
For planer geometry, it is pretty easy using Render/decal (see below)
However, this does a projection and I really want to wrap it (like a real decal). Projection onto non-planer faces gives me stuff like this :-(
Does anyone have any solutions for this? UV mapping like in other software might work but I don't think NX supports it.
Solved! Go to Solution.
I hate to answer my own question, but it looks like I can do it with the Material Editor (Render/Material Texture) and picking the texture space. It has all kinds of projection options. See image below.
Ah... I think you misunderstood. This part works fine. The issue is the pacement only allows for a projection along a vector (as far as I can tell. I was hoping you had another way).
Projection along a vector is fine is the surface is flat. If it is curvy, the image gets stretched so is not being 'wrapped" (no streatching of of the decal). I was hoping you had a way to do that.
P.S. THe analogy would be the difference bettween projecting a sketch and wrapping a sketch or projecting a curve and wrapping a curve in NX.