it's possible to render a component same as the photo?
Or how can I else render a component so is just like a cast iron or aluminum component?
Firstly I give a component a material for example iron. After that I change in Studio Material Editor the type to TextureLookUp and paste a png-file. But the problem is that the rendering is not similar in every part of the cylindrical component.
What I have to set up so that the rendering is equally.