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How can i rendering cast iron or cast aluminium component in with Advanced Studio

Experimenter
Experimenter

Hello,

 

it's possible to render a component same as the photo?

Or how can I else render a component so is just like a cast iron or aluminum component?

Firstly I give a component a material for example iron. After that I change in Studio Material Editor the type to TextureLookUp and paste a png-file. But the problem is that the rendering is not similar in every part of the cylindrical component.

What I have to set up so that the rendering is equally.

 

I use NX 11.

 

Thank You,

 

Component Should look like this.

 

 

Unbenannt.PNG

 

My TextureLookUp-file:

PACKED_3_CastIronSpec10.jpg