I have a very curious question. A customer needs to colour-code drafting views according to the long-established practice. I was able to produce a solid set of recommendations, but encountered the following problem - where bodies of different colours touch each other, NX colours them accroding to some hidden internal rules (or lack of). For example, where green and black body touch each other, the edge is black, while it is needed to be green. Basically, this is solved by manually removing unwatned edges using view-dependent editing assisted by colour filtering, but I wonder if it is possible to achieve automatically? Essentially what is needed is to apply a rule where for example, green or blue coloured body edge should override black coloured body edge where they overlap. I thought this might be possible to achieve using the Render Sets, but was not able to utilize them for this task. Any ideas?
The "top most" entity (in the view orientation) is the color used for display?
Or is that not true?
Production: NX10.0.3.5 MP16/TC11.2
I'd rather be e-steamed than e-diseaseled