I have a complex fixture assembly to hold a part; I have the part set to 80% translucency to help see behind it so I can better-modify dead-stops and seating points. However, the part is very complex due to curvature and many faces, which means that there are many shaded edges (which do not seem affected by the translucency setting) which obscure my view of the fixture components behind it.
I would like to be able to either turn off these shaded edges just for the part, or apply the same translucency to the edges as the faces.
I am only recently trained in NX so apologies if this question seems straightforward, but a search for similar help topics has yielded no results.
One option would be to turn off "Smooth Edges".
Menu --> Preferences --> Visualization --> Visual (tab) --> Edge Display Settings --> Smooth Edges
I am attaching a small video to show the process. This was done in NX 10. I think it works in NX 9 also.
What rendering style are you currently in Shaded with Edges or Shaded? If you're in the former, try the latter.
May want to extract or wave link only the faces over the the hard stops and points and hide or turn off the entire part body. Then you only need to look through a skin layer of translucent faces to ref your positions. Once done, discard or layer off for possible furture use, these extracted face features.
Have you already had a look at the "See Thru" options in the view ribbon?
With the correct choice you should not see all the hidden edges highlighted.
Be aware that the translucency might work against you. So try this without translucency also.