Hi, I am using Nx11 Render for the first time, after using Nx10 render.
I am encountering some difficulties in the editing of materials.
First question with an easy example (see first image below): material 'leather' out of the box; I would like to cheange:
color, texture size and depth of bumping.
Anyone can suggest me the new workflow? I guess there is something to set in the layer node?
I would like to add a tire material, with a texture that simulates the tire tread depth (second image below). Again I start from the 'tire' material out of the box but I cannot find the right option to add the tire tread texture.