For the last couple of years we’ve been working on an exciting project. It’s not often that we tackle consolidating over fifteen command with over fifty options into one new command. But that’s the challenge we’ve taken on, and it’s been an exciting ride. We really hope you like this new direction and the new things you’ll be able to do now.
So how does it work? There’s so much to show you!
One quick note about the general philosophy behind how it works, and then I’ll demonstrate several details with a series of videos.
Historically, NX has had one command per type of measurement. (Measure Distance, Measure Angle, Measure Length, Measure Body, etc.) Within each command, we would prompt you to select specific things in a specific order – one vector and then two objects for a Projected Distance measurement, for instance.
With the new command, we’ve reversed the process. You’ll select things first – generally in any order – and then based on what you’ve selected, we’ll tell you anything (and everything) we know about that object or set of objects. This process ends up working really, really well for literally dozens of different kinds of measurements – including several new types that we enabled in the new command.
Even without selecting anything, the new command will give you a bunch of basic measurement information about objects you mouse-over.
The new command displays all of the possible measurements for selected objects, without you to choose different commands and re-select objects for each result.
We've worked hard to keep those single-click and two-click quick measurements simple.
We've enabled more of properties of solid bodies (principal axes, inertial properties, etc.) to be saved as associative expressions.
Wondering about that "Object Set" selection up there? It's great for measuring cumulative results (combine properties of several bodies or curve, for instance) or for measuring between sets of objects.
Wondering why we have those "Point" and "Vector" construction tools up there? If you already have a point object or datum axis object, you can just select those with the "object" selector, of course, but the "Point" and "Vector" constructors are really useful if you need to construct a point or vector that doesn't already exist in the model. They're also useful for some of the new measurement types, as you'll see below.
Just for fun, here's a comparison between the old and new methods for measuring projected distances. We think the new tool is much more flexible here, and help you "back up" less frequently.
Sometimes a single selection set can result in more than one type of measurement -- and that's okay. We'll let you choose the results you want to save -- and even let you come back and change your mind later.
We've added a really useful new way to measure projected distances that we hope you'll like. This video describes the differences between the three algorithms now available.
We recognize that users may or may not always want to save associative results. But if you do, this is how to do it. Saving the measurement will create an associative expression result, and you can optionally save an associative annotation and/or in some cases, save associative measurement geometry as well.
This new measurement type allows you to choose a solid body and a point on the surface of that body to probe the local thickness at that location. This one is super-useful for investigating parts that will be molded, cast, or 3D printed.
The new tool enables fast and easy measurement of distances along curves and edges -- including some impressive automatic recognition of adjacent connected curves.
If you like to use Requirement Checks with measurements to monitor the progress or compliance of a design, you'll do that right in-line with each measurement result now, out in the scene dialog.
If you have more questions or would like to see a video on another measurement topic, feel free to drop me a note, either in a comment here or in a private email. Thanks for your feedback so far, everyone!