I would like to assign a material directly to a mesh (and not a mesh collector).
I tried different ways but none worked.
MaterialOptions newMatOp =vfemPart.NewMaterialOptions(); newMatOp.Material = physicalMaterial1; newMatOp.MaterialInherited = false; meshLast.ElementPropertyTable.SetPhysicalMaterialPropertyValue("material", newMatOp);
With SetMaterialProperty value
meshLast.ElementPropertyTable.SetMaterialPropertyValue("material", false, physicalMaterial1);\
They both end up with the error : "A Property with this name could not be found".
I checked the name of the properties defined in the ElementPropertyTable, and there is no material defined, but I want to create one.
As the SetMaterialPropertyValue exists, I guess it is possible to assign material.
Someone knows how to do ?