Is it possible to end selection process (dialog) programmatically? I have a separate dialog from which the user can optionally select objects instead of from the nx graphics/asm display.
The user begins the single-selection process and can select from either the nx windows or thru my dialog. If the user selects from my dialog, I don't know how to go about killing the nx selection dialog.
The selection process is launched thru SelectTaggedObject
I'm new to NX so I hope I explained this well.
using NX9 C++
I could not find a way to do that. I tested UF_UI_dismiss_dialog_area_2(), but it did not close a dialog posted by SelectTaggedObject.