I'm looking for a way to create an arrow with text label as in UF_DISP_conehead() but as a UDO
I created a UDO to create the stick-based arrow and text label using UF_DISP_display_polyline() and UF_DISP_display_text()
It does indeed create the arrow with the text, however, the text is 3-dimensional not parallel to the screen as in UF_DISP_conehead().
I can live with my stick-based arrow, but the 3-D text is a tough sell.
Is there any way to get the arrow/text from UF_DISP_conehead() in a UDO? Or just force UF_DISP_display_text() to draw parallel to the screen?
You could consider using UF_DISP_display_temporary_text() instead. This displays paralell to the screen. But it will disappear when the view is refreshed...
Dell 7530 Precision, Win10, 32GB. Developing in: Java | C | KF
Production: [NX12.0.2 MP1]