Goodmorning everyone, is it possible, working with nx open( c++) to manage the "ok" callback avoiding both dialog box closure at click and the error message?
More in general, how can I manage the "OK" key in a dialog window created with block UI Styler?
You do have access to the ok_cb. Default behavior is to call the apply_cb and then close the dialog. If you return an errorCode different from 0, the dialog will not close.
Make sure the OK is turned to True in the Code Generation tab of the Block UI Styler, under Dialog Callbacks.