From the operation get the floor object and from there get the entities of the floor.
It is best to record a journal of adding faces to the floor to get the methods involved in the process.
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I'm trying to do something similar, but i cant get the journal to give me exactly what I need to reach my goal.
I'll very appreciate if someone could post the code here.
Each operation can have one or more types of geometry related to it. For example any planar operation has part geometry, check geometry and cut area geometry. You can get access to these geometry objects via the operations builder object. For example:
CAM::Geometry* pCutAreaGeometry = planarOperationBuilder->CutAreaGeometry();
A CAM::Geometry object contains a list (GeometryList) wich holds zero or more GeometrySet objects which you can access by index:
Cam::GeometrySet* pGeomSet = pCutAreaGeometry->GeometryList()->FindItem(0);
The GeometrySet provides functionality for managing (adding/removing/querying) geometry. For example to get the current geometry (assuming a single face was selected) you could use:
std::vector<NXOpen::TaggedObject *> vecGeom = pGeomSet ->ScCollector()->GetObjects();
Face* pSelectedFace = dynamic_cast<Face*>(vecGeom);
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