Is there a simple way to flip the UF_UDOBJ_query_class_id_t flag of a class in a part file? I can find the text string of the UDO class's name in the file, but using a hex editor to flip nearby 1 values to 2 didn't do the trick.
I think the design intent is that the flag is set when a UDO is created, and cannot be changed.
I gathered that much. Of course, I'm hoping it is just an independent flag, and that no other part of the state of one of these things depends upon that flag.