03-07-2016 11:38 AM
Hi there,
as you can see in the attached image in one frame the robot-BE is on top of the FTF-BE (right side) on the other hand (left side) the Robot-BE is underneath.
Is there any way to control the visual layer of the Animation?
Maybe i missed this functionality until now.
Thanks beforehand
Solved! Go to Solution.
03-08-2016 02:49 AM
Try the context menu of the robot: Arrange icons>Bring to front
03-08-2016 02:56 AM
Hi Nomden,
thanks for your response. I forgot to mention the robot is an mu so this won't work.
kind regards
03-08-2016 03:05 AM
Then bring the object the robot is located on to the front.
03-08-2016 03:19 AM
Hi,
that was also my idea but it doesn't work. Could it be cause the mu is located in a subframe? I also tried to bring the object in the subframe to the front.
regards
03-08-2016 03:28 AM
And the subframe itself?
03-08-2016 03:28 AM
Alternatively, send the other objects to the back?
03-08-2016 03:40 AM
Hi everyone,
just figured out the problem.
The order in which you create the animation paths defines which mu is shown "on top" of another. I wasn't aware of that. Now it works fine.
Thanks, for your help.
09-12-2016 05:21 PM
Hi everyone,
Racoon, what do you mean by animation paths? The order in which MUs are created? I have similar problems, the MUs are on top of the object (see figure below, the brownish thing highlighted is one of the MUs), but I want to be able to reverse that. Is there any general attribute that Plant Simulation has that can be used to manipulate the layer order?Kind regards,
Tom