For example, if you add the code when the storage is empty, the entity in the buffer can move to the storage:
if the storage. empty =true then
BTW I try to run your model to figure out but, I could not see the your created MU in each source at the class library.
Thank you for your quick response. I'm sorry I created a new model to post and didn't run it before posting. I re-attached the model..
Also, I tried your statement below and I can't seem to get it to work. Would you mind seeing what I am doing wrong, please?
Again thank you for your time
Well, I just attached a simple test model for your information.
I added a method at entrance control of store. I assumed that when stored entity number is same as store capaicty, some specified entities are moved to the buffer...
It seems you are using little lower version compare with me.
Unfortunately, I don't have lower version what you are using it.
BTW,I have attached a what I did test regarding your issue.
I added storageM meethod on store oject. the
The store capacity is 9 (x=3,y=3) and only particular storage slot is move to buffer.. just smple test.