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Setup 3D Animation of MU

Valued Contributor
Valued Contributor

Good afternoon.

Is there any way to set the MU Animation of a container the same way a Buffer? For example, I need the Container MUs appear stacked without me having to set up piece by piece. The buffer I can do this representation effortlessly. Thanked.

4 REPLIES

Re: Setup 3D Animation of MU

Gears Esteemed Contributor Gears Esteemed Contributor
Gears Esteemed Contributor

it is very easy to create the MU-paths. Open the container in 3D, 3D Attributes, tab MU-Animation.

Click on Create Locations. Insert the number of locations  --> OK. (scrrenshot from V. 12)

 

create_locations.png

Steffen Bangsow
freelance simulation specialist  
web: www.bangsow.eu
mail: steffen@bangsow.net

Re: Setup 3D Animation of MU

Valued Contributor
Valued Contributor

Hi.
I observed this property as much buffer as the container and it seemed identical.
The images below show how it is configured the MU-Animation in both cases and the outcome. I need to configure the Container in the same way Buffer, however to set only one animation path "Default", no animation appears in the container.

 

The container configuration:

container.png

 

This is the buffer configuration:

container.png

I thank the attention.

 

Re: Setup 3D Animation of MU

Gears Esteemed Contributor Gears Esteemed Contributor
Gears Esteemed Contributor

the container has a place oriented structure (like the store block). So each MU is shown at its place (if you add the paths; #x#y). An animation along a line like in the buffer is not possible (except you move the MUs on the container from one place to another).

You need to use the same dimensions (x,y) in 2D and 3D.

Steffen Bangsow
freelance simulation specialist  
web: www.bangsow.eu
mail: steffen@bangsow.net

Re: Setup 3D Animation of MU

Phenom
Phenom

To go a bit more into detail.

 

As already stated, you can extend the defined pallet locations to an animation path.

 

Setting up the right start/ end coordinates of the path  it then looks the same as a "buffer" animation

 

(s. attached example01)

 

 

example01.jpg