I am trying to figure out an easy way on how to track the amount of MUs that are located on a Track object.
Preferably, I would even like to differentiate between A and B Tracks for a TwoLaneTrack object for this purpose.
Background is, that I want to delay the point of creation of the following MUs to use that TwoLaneTrack as long as a certain amount of MUs is still located on it. So far I thought about writing all present MUs in a TableFile which I can than put in an array to handle in the further creation method.
Anyhow, is there maybe a more simple method or so that I can use on the Track object in order to return the MUs currently located on it?
Thanks for any advice!