when changing the transportation mode of workers in the pool, I've noticed something odd (v. 13.0.1). Not sure whether it's a bug or a feature
Worker5 masters more stations than the others. If he's using footpaths, there are frequent errors that 'no connection to workplace can be found'. Once the movement settings of the workerpool are changed to allow beaming, it runs smoothly. However, he takes much shorter breaks than his colleagues.
That happened in other settings as well, so I've gotten curious (sorry for the frequent questions...).
I'm afraid I can't publish it. If I find the time to replicate the mistake in a plain model, I'll come back to you.