I am working on warehouse simulation using tecnomatix plant simulation 12 and want to make wall to show different compartments. I decided to first make rectangle in 2D and make offset of it and then extrude it in 3D. But i am there is no extrusion and offset option, then what i do?
In import graphics, i have no graphics in s3d graphics and doesnot find forklifter in import graphics.
On pallet, I want to double stack tins how do I do it?
And on racks I want to place cartons how do I place them?
some answers: The best would be, you change to version 13, there the warehouse has a 3D representation. In version 12 you can set the animation of the MUs in the 3D Attributes of the store-object: MU-Animation - create Locations --> x--> X and y --> Z; set offsets and so on This creates animation points in 3D.
"On pallet, I want to double stack tins how do I do it?"
- same way, create in 3D attributes of the container MU animations (only z-offset, this should correspond with your capacity settings)
"And on racks I want to place cartons how do I place them?"
- if you have created the MU animations, the animation points are connected with places in the store e.g.
#0#1 is the place store.pe(1,2) so you can move parts to this place with: