2d model sheets and drawing sheets

N/A

I have been using Solid Edge 2D for several years to make typical 3-view drawings
of various woodworking and mechanical projects, and have experienced no difficulty
with any of the drawing commands on the 2D model sheet, which is the only environment
I have used until now.
Now I have a clock design nearing completion on the 2D Model Sheet, and I wish to
create a series of other sheets which will display and reference individual parts
(wheels, frame, etc.) which are included in the full assembly I have drawn on the
2D model sheet. These subsidiary sheets would hopefully respond to any changes
I make in the original drawing on the 2D model sheet. I have read over the help
system on different views and sheets and have been baffled to understand how this
is done.
I'm sure that it can be done and that I am just not "getting it." Perhaps the inclusion
of 3D help pages in the help system is throwing me off. Can someone just point
the way for me with a general procedure? I'd be very grateful.
John Hilgenberg

John Hilgenberg
4 REPLIES

Re: 2d model sheets and drawing sheets

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John,
It is a simple process.
A 2D Model View is a window on the working sheet that looks into the 2D
Model drawing area.
Changes to the geometry in the 2D Model drawing area will be seen in all 2D
Drawing Views placed on working sheets.
What you will do is create 2D Model views on the working sheets.
First you can create new working sheets by right mouse clicking on the
'Sheet1' tab and then clicking on Insert in the command list.
Now you will have two working sheets.
Next you need to find the '2D Model View' command. It may be in a different
location based on what version you are running.
With a Working sheet (Sheet1) active, click on the 2D Model Viewcommand.
You will be presented all the geometry you currently have in 2D Model.
In this display window you are basically going to click two points to fence
the geometry you want to see in the first drawing view.
It is like a fence select.
You will return to the working sheet.
You will see a box attached to your cursor. This box represents the range of
the geometry you selected from 2D Model.
This also represents the drawing view you want to place. Notice in the
command bar that there is a scale combo box.
You can change the scale of the view before you place it. the size of the
displayed box will change accordingly.
Click to place the 2D Drawing View.
You will see the geometry from the 2D Model drawing area displayed on the
working sheet.
If you click on the geometry, you are locating the Drawing View, not the
geometry. you cannot modify the geometry from the drawing view.
However, if you double click on the drawing view it will take you to the 2D
Model drawing area to edit your geometry.
When you create another 2D Drawing View, you can fence another set of
geometry from the 2D Model drawing area.
The easiest way to control display of something like assemblies in 2D
geometry is to use layers.
Any layers used in the 2D Model drawing are are overridable from a 2D
Drawing view.
So you can enable and disable geometry by showing and hiding layers from the
2D Model View.
I hope this helps.
Rick B.

Re: 2d model sheets and drawing sheets

N/A

That is indeed very helpful, Ricky. Thanks for being so thorough. Just a follow-on
question or two, and I think I will know how best to proceed.
Since this is a clock, you can imagine that the master drawing has many overlapping
components, particularly in the front view. I have using a few layers to simplify
views of different subassemblies, but a layer for each part would be a lot of layers!
So . . .
1. Is there any way to nest layers, so that, for instance, under the layer
"movement" I can create sub-layers for each arbor set and below that, for each wheel
and pinion? If not, I suppose many users would love to see such an enhancement.
The limitation with a flat layer architecture for parts is the need to turn on
and off many layers to view each single part, subassembly, or assembly.
2. I was starting to think that my answer must lie in Groups, which can be
nested and hidden, but there seems to be no way to show a single group only and
send that to a 2D Model View. (There is the further mystery of making groups locatable
or non-locatable, the meaning of which seems to be explained or defined nowhere
in the help system.)
3. The help system refers somewhere to using Blocks to create views, but
I have never been able to figure out Blocks from reading the help system. If you
could very briefly explain the difference in utility between layers, blocks, and
groups, which all seem to do similar things, I think others in this forum might
share my interest in understanding the different merits and purposes of these three
features in the 2D setting.
3. In summary, is the creation of a layer for every part the best or only
approach to making 2D Model Views of individual parts in the 2D Drawing?
4. I notice that if I make a change in the 2D drawing, it will indeed be reflected
on the 2D Model Views -- that's excellent. But I notice also that any time I click
a 2D Model View Tab, I lose the undo/redo history on the 2D drawing view. I'm puzzled
that merely viewing the 2D model view should erase the ability to undo changes,
and wonder if correcting that would be an enhancement possibility for the future.
5. Finally, and off the subject, may I comment that I find the new Microsoft
menu interface (crippling the traditional drop-down menu bar and adding the "Office
Button") to be a step backward in all PC applications, but particularly so in Solid
Edge 2D, whose interface was originally thought out so well. I suppose that Microsoft
gets to mandate this sort of thing? It is for that reason that I have reverted
to Version 20 after initially upgrading.
Regards, John
John Hilgenberg

Re: 2d model sheets and drawing sheets

N/A
John,
See my comments below.
Regards,
Rick B.
>
> That is indeed very helpful, Ricky. Thanks for being so thorough. Just a
> follow-on
> question or two, and I think I will know how best to proceed.
>
> Since this is a clock, you can imagine that the master drawing has many
> overlapping
> components, particularly in the front view. I have using a few layers to
> simplify
> views of different subassemblies, but a layer for each part would be a lot
> of layers!
> So . . .
>
> 1. Is there any way to nest layers, so that, for instance, under the
> layer
> "movement" I can create sub-layers for each arbor set and below that, for
> each wheel
> and pinion? If not, I suppose many users would love to see such an
> enhancement.
> The limitation with a flat layer architecture for parts is the need to
> turn on
> and off many layers to view each single part, subassembly, or assembly.

The current architecture for layers is a flat list. There are no nested
layers.
Nesting layers becomes a management nightmare because of the same layer
becoming shown and hidden at the same time in different nested segments.
>
> 2. I was starting to think that my answer must lie in Groups, which
> can be
> nested and hidden, but there seems to be no way to show a single group
> only and
> send that to a 2D Model View. (There is the further mystery of making
> groups locatable
> or non-locatable, the meaning of which seems to be explained or defined
> nowhere
> in the help system.)
>


> 3. The help system refers somewhere to using Blocks to create views,
> but
> I have never been able to figure out Blocks from reading the help system.
> If you
> could very briefly explain the difference in utility between layers,
> blocks, and
> groups, which all seem to do similar things, I think others in this forum
> might
> share my interest in understanding the different merits and purposes of
> these three
> features in the 2D setting.
>

Layers are simply display filters for show and hide of geometry. There is no
grouping associated putting an object on a layer.
Think of a group as an owner of geometry. When you place geometry and then
group the geometry,
the group becomes the owner of the geometry instead of the sheet. The group
is owned by the sheet.
The group allows all the geometry in the group to be located at the same
time.
Hiding the group hides the geometry owned by the group. Grouped geometry can
also be on layers.
The group is not on a layer. You can have a combination of hidden layers and
hidden groups.
You can also have geometry grouped and change the locate filter for Select
command to bottom up.
It is a button on the Select command bar. This allows you to leave the
geometry grouped and still locate individual geometry of the group.
Top down locates the group first. Grouped geometry is not rigid within
itself. If you constrain geometry within a group to geometry outside the
group,
that geometry may still be modified independent of the other geometry in the
group.
Think of a block as a reusable rigid set of geometry. A block becomes a
graphic object that can be manipulated collectively.
You cannot modify the independent geometry of a block. You must edit the
block.
You can also have many occurrences of the same block in the file. For
example you create a gear and make a block of the geometry.
Now you can drag and drop as many gears into the drawing as you need. Each
one can be constrained to geometry separately.

> 3. In summary, is the creation of a layer for every part the best or
> only
> approach to making 2D Model Views of individual parts in the 2D Drawing?
>

Managing the display of 2D geometry as individual parts of an assembly is a
complicated manner.
We provide tools to help manage this, but you will have to derive techniques
that mane sense to you.
Some people will do it one way. Others will do it another.
It sounds like you want to control the geometry of the clock relative to the
depth of the parts in the clock.
You may want to consider the use of blocks for the components. Create layers
that represent different depths.
Place the blocks on the different layers relativew to the appropriate depth.
That is just one suggetstion.

> 4. I notice that if I make a change in the 2D drawing, it will indeed
> be reflected
> on the 2D Model Views -- that's excellent. But I notice also that any
> time I click
> a 2D Model View Tab, I lose the undo/redo history on the 2D drawing view.
> I'm puzzled
> that merely viewing the 2D model view should erase the ability to undo
> changes,
> and wonder if correcting that would be an enhancement possibility for the
> future.
>

There are some issues with context change and what you see is currently the
defined behavior.
You can place geometry on a working sheet, then go to 2D Model and place
more geometry.
You can undo any changes on the 2D Model, but cannot undo changes that
cannot be seen on the working sheet.
We clear the undo list when you go to 2D Model. Allowing undo of something
you cannot see would be dangerous.

> 5. Finally, and off the subject, may I comment that I find the new
> Microsoft
> menu interface (crippling the traditional drop-down menu bar and adding
> the "Office
> Button") to be a step backward in all PC applications, but particularly so
> in Solid
> Edge 2D, whose interface was originally thought out so well. I suppose
> that Microsoft
> gets to mandate this sort of thing? It is for that reason that I have
> reverted
> to Version 20 after initially upgrading.

I agree with your comments about the UI. We will be making improvements in
future releases.
>
> Regards, John
> John Hilgenberg
>


Re: 2d model sheets and drawing sheets

N/A

That is a fine explanation, Rick, which will surely be useful to others searching
for these features in the forum.
I will ignore the mystery options Make Locatable or Non-Locatable unless you tell
me there is something useful to understand about them.
John
John Hilgenberg