How do I rotate an object which has been dimensioned, say a simple rectangle and say 90 deg, so that those dimensions maintain their function after rotation? Whenever I do that, whether its a simple object, a grouped object or a component, the dimensions change to zero and from driver to driven. Thanks, Ron Ronald W Latour
Ron, I guess you are using SmartDimension. This defaults to horizontal/vertical for the dimension orientation. The horizontal/vertical dimension will be maintained. Try placing distance between dimensions and use 'By 2 Points. These dimensions will maintain the distance between the keypoints regardless of orientation. Regards, Rick B.
"Ricky Black" wrote: >Ron, >I guess you are using SmartDimension. >This defaults to horizontal/vertical for the dimension orientation. >The horizontal/vertical dimension will be maintained. >Try placing distance between dimensions and use 'By 2 Points. >These dimensions will maintain the distance between the keypoints regardless > >of orientation. > >Regards, >Rick B. > Ricky, thanks. That does work. Is there a way to change the AutoDimension feature so that it creates that kind dimension? Thanks, Ron Ronald W Latour
For a multi point smart dimension you can press the 'Shift' button to get the minimum distance instead of horizontal/vertical. In your case to place a dimension for the width of the rectangle, click toward the top end of the left side vertical line. While the dimension is in dynamics, click toward the top of the right side vertical line (smart dimension between two lines). At this point it is trying to place a horizontal/vertical dimension be default. Hold down the 'Shift' key and you will get a minimum distance between the top of the two vertical lines instead of a horizontal dimension. Once a dimension is placed as horizontal/vertical, it is fixed that way. Regards, Rick B.