Converting surfaces

I'm looking for a way to convert a surface to a BSplineSurface. I need to export the NURBS geometry of a part for a custom FEA package. I can get to all the faces of a body but they may be cones, cylinders, planes, etc.

 

Anybody have any ideas?

 

Posted by: Brian Magill
Post date: 5/30/2007 2:32:23 AM