I want to Get / Create a new face style color in part environment.
Is there any macro for adding/creating visual styles color of body / face selected (textures modifying).
I have more .stp file (not S.E.) with color of faces not in my model faces styles (View > Style > Styles).
I would selected one face and get the RGB color of it, than storage the new color in the Face Styles dialog.
Sorry for my english ( English isn't my first language, so my expression maybe not very clear...)
For step files and other foreign files look at using SaveAs .plmxml.
That .xml file will have the RGBA values of the face colors.
Look in the .plmxml file for the following.
It won't be easy but I think you can track the materialid to the faceid.
<Material id="id872" diffuse="0.7333333492279053 0.800000011920929 0.9333333373069763" shininess="0.8571428656578064" ambient="0.7333333492279053 0.800000011920929 0.9333333373069763" emissive="0 0 0" specular="1 1 1"></Material>
I have download the free macro from your commnet. Dosen't work. I have window 7 X64 on my computer. Can you tell me if the macro runs on this version of windows?
the programm dosen't start. i have found another program to obtain the RGB code for SolidEdge using standard codification.
Thanks for your answer!