In se, through the mouse to pick up a circle, you can get the plane and cylinder of this circle, my question is as follows:
1, How to get the cylinder where the hole features or cylindrical features?
2, How to determine the hole features or cylindrical features include thread?
If you select a circular edge in Part, you can get its Parent, which should be the feature to which the edge belongs to.
If the feature type is a Hole, you can check its HoleData for the HoleType and all other hole parameters.
Not sure, if this is what you were looking for.
Thank you, Martin!
The Holedata can determine whether the hole is a thread hole.
But I have a new question:
I pick up a circle, how to determine whether the thread of the border?
My English is not good, but I made a picture, please see it.
How to distinguish between A circle and B circle after pick up them.