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04-06-2016 08:58 AM

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04-11-2016 04:33 AM

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04-14-2016 07:42 AM

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04-14-2016 11:26 AM - edited 04-14-2016 11:53 AM

If you have some information about what type of objects are intersecting, you might reduce your code to support only those cases.

For example:

* If you know that you have a BSplineCurve intersecting **completely **a body, you can iterate through the following Vertices collection and use all of them, except the last two points (which normally represent the start/end vertex of the original curve).

=> IntersectionPoint.Edges(igQueryAll).Item(1).Body.Vertices (all vertices, except last two)

* If your curve is a circle or a closed curve and intersecting a body, then you will have to use all vertices of the same collection (there is no start/end vertex in a closed curve).

=> IntersectionPoint.Edges(igQueryAll).Item(1).Body.Vertices (all vertices)

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