Hi I am brand new to solid edge.
To give a little of my background, interests and what I hope to achieve.I am mad about sailboats.
Built my own cnc router table (1200mm x 1200mm workspace with between 60 - 70mm Zaxis).
Started cad drawing with turbocad for 2D renderings. Eventually using solidworks12 and sketchup for 3D renderings.
I have a set of boat plans which supplies a table of offsets from which the hull shape is developed. This I reduced to obtain a 1:5 scale version with the aim of carving a 3D half hull from the offsets.
Using solidworks, I was able to plot the offsets into individual frames placed on individual planes through the hull's length ( each plane representing the frame stations). I was then able to connect the points plotted with 3D sketching after which I was able to skin the hull giving me a solid model from which I was able to create g-code from.
A year or so ago I managed to do this as a 10th scale model using solidworks and artcam express for g-gode generation.
From this I managed to cut a fairly decent half hull, although not perfect as I found the motor controller board was missing steps and eventually replaced the contol board. The computer running the router table had solidworks installed, but decided to give up the ghost. The computer was and old one with parallel ports with which to send signal to to motor contollers. I am in the process of replacing the computer.
At present I am trying to get up to speed with solid edge by I suppose jumping in the deep end in my learnership of solidedge.
I am hoping there is some kind person out there who is able to assist me in plotting out the table of offsets.
A sort of digital lofting out of the lines.
welcome at the Solid Edge Community!
Most steps You have to go for getting the boat body were already mentioned by Yourself.
It nearly is exactly as You have said to processed in the past.
I would suggest to use an Ordered environement - rather than a syncronous environement.
As long as profile sketch data is defining Your geometry, the ordered mode will be the better tool.
Now start a sketch on the first plane position, creating Your first frame profile as a spline I suppose.
Clsoe this sketch, go back and cerate the next one at a parallel plane with Your given distance of the next frame profile plane.
Create the next profile and continue so until You have all Your frame profiles as sketches in Your model space.
And now create the surface or the body using a Lofted feature or a Sweep Feature, depending on either YOu only have the frame profiles or the longitudinal sketches too.
Hope I was able to help.
PS.: see tutroials and help pages and search for loft and sweep
I believe there are examples and tutorials too.
See tutorial 1536 modelling of sync and ordered features
Hi wolfgang thanks for the reply.
I was originally sketching in the one plane. using 3D sketching has helped me draw a few frames which project orthagonally, however when panning I can see that each frame is not aligned with each other. Is it possible to create a plane on which a frame template exists, from which the next frame/plane drawing is created.
In the attached file the dotted lines represent the frame template.
I have seen several issues I would make different by myself.
Again I can suggest to have a look into the tutorials and help pages.
They will explain the basics for You in few lessons, and You will feel more comfortable and You will find SE a lot more usable than without it.
and - forgotten to mention it before - YOu IMHO will not need so much curves within Your prfoiles.
Just the outside spline will be enough for a surface or the inner two lines to build a closed loop if creating a solid body
To controll the geometry SE uses dimensions.
Nothing really is defined if it is not dimensioned!