01-30-2017 12:23 PM
Good afternoon. I present a drawback by putting patterns of holes in the whole piece, taking time to process the holes. Is there any way to create hole patterns without having this problem?
thanks for your help.
Solved! Go to Solution.
01-30-2017 12:28 PM
The performance is best if hole patterns are created directly from sketches. As in the pattern is sketched and then use a cut for all the holes in one operation.
01-30-2017 12:38 PM
@12GAGE, How are you going to pattern circles for the hole cuts in a sketch? Also, wouldn't work for this case with a radial pattern anyway.
01-30-2017 03:24 PM
Anyway, @Ruben_Cuellar13, I'm not clear on what problem you are trying to solve or prevent.
01-30-2017 03:31 PM
@Ruben_Cuellar13 You might try putting in the pattern in Ordered and see if you can use the Fast option on the Pattern. That yields a pattern with low overhead but your cylinder that is patterned must be identical and not cross over to another face when patterned.
01-30-2017 03:48 PM
thanks for answering.
To resolve. I need to make eleven patterns throughout the piece. But creating those patterns with so many holes takes a lot of time.
The question is if there is a way to avoid this problem?
Can do the exercise with the file that publishes, generating eleven parts throughout the piece.
01-30-2017 03:56 PM
@KennyG I'll try.
01-30-2017 04:18 PM
You draw the pattern in a sketch. Every cutout. So yeah it's not nearly as easy to get started. But it does reduce the CPU power required. That was the starting question.
01-30-2017 04:35 PM
You can't do a pattern in a sketch.
01-30-2017 04:36 PM
nope, but you can sketch the pattern.