The performance is best if hole patterns are created directly from sketches. As in the pattern is sketched and then use a cut for all the holes in one operation.
@Ruben_Cuellar13 You might try putting in the pattern in Ordered and see if you can use the Fast option on the Pattern. That yields a pattern with low overhead but your cylinder that is patterned must be identical and not cross over to another face when patterned.
thanks for answering.
To resolve. I need to make eleven patterns throughout the piece. But creating those patterns with so many holes takes a lot of time.
The question is if there is a way to avoid this problem?
Can do the exercise with the file that publishes, generating eleven parts throughout the piece.
You draw the pattern in a sketch. Every cutout. So yeah it's not nearly as easy to get started. But it does reduce the CPU power required. That was the starting question.
You can't do a pattern in a sketch.