I'd like to ask for little help.
There is a part in an assembly named "A". I need the "A" part with a hole feature on it and without it and I'd like to use both in different draft without creating new part. I created two versions of that part with family of parts function but when I want to paste it on the paper there is no question of which version do I want to use. How can I select it?
How else would you do the whole thing?
Thank you for your help.
With regards to Family of Parts you never use the Master file in anything, you always specify a member in Assembly or Draft. Members must be Populated after you specify them to be able to be used. So in your example you will have 3 Part files... Master file, Member "A" file, Member "B" file
In Assembly when replacing a part that is a FOP Member, it will provide a dialog to pick a different member.
In Draft, you will select Member "A" and place a view for you first drawing. For your other drawing you would repeat the process except you would select Member "B".
and whats about doing it as You called it: "Revision of the same part"
If You revise the part and You have version A and version B
So You will have real different part versions out of the same base
That would mean a new file I suppose and this is what I'd like to avoid because up to now I simply paste the same part second time and it doesn't have the assembly hole on it. The problem with it is if you have large assembly with lot of parts the tree will be more bigger because of the "doublicated" parts.
the answer You have given is not understandable by me.
Even if You use FOP You will have different files.
Even if You place the same part several times witihn Your assembly You will have several lines in the pathfinder.
So where is the difference and where is the advantage?
If You have different geometry and a different procedere with a part, please believe, the best is You use a different name, number or at least revision
It sounds like you are wanting to do it like Solidworks with configurations where a single part can have any number of different states. SolidEdge cannot do this, every state is a seperate part or assembly via the FoP and FoA systems.
This method of handling this process is imo the one thing SE really needs to think about and work into their system.
In general, every unique part will need a unique file. Family of parts can be used but is just another complex and unreliable method of creating a part that's almost the same as another.
I have found it's much faster just to bite the bullet, copy the part, rename it, and edit it for any changes from another part, no matter how simple.