I use a spring in an assembly. I found one in a suplier catalog and thougt I could draw/create this easy in the engeneering reference. This is what I want:
This is what I get after I click on create:
Am I messing around or is SE?
(SE ST 10 MP3)
I don't use Engineering Reference, but when creating springs, I typically model a cylinder, add some loops on the ends, then use a texture to simulate the coils. I find it's a lot easier on me and my workstation. Also, I find it easier when I'm using adjustable parts to simulate the spring movement. In the spring model, I create a sketch with some small circles to create a reference point on the inside tangency of the loops so I have an easier time constraining the spring in an assembly.
same to me.
I only did the test to see wether or not the Engineering reference will works as assumed or not.
IMHO it doesn't make to much sense, designing a spring in realtiy mode.
As You mentioned, a cylindar a thread texture and 80% transparancy.
Done, and usable as adjustable part too without any problems.
I made a cylinder (adjustable) to simulate the spring, so for now it's OK:
But I still want to know (just to know) how to make the spring with ER. I'll try again. it's me who is messing, not SE apparently.
I also use this technique with torsion springs. I my application, I made a family of parts to show the spring arms in the non-deflected and deflected position so I could make a fabrication drawing and also show it in the assembly.
I need to explore using an adjustable part for the torsion spring but that will be trickier since the spring arm is tangent to a surface of an actuator arm on a door.
Woflgang, I really like your idea of using transparency. I'll give that a try.