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How to get a curve from a moving part and extract the coodinates

Pioneer
Pioneer

Hey, I´m new to solide edge.

 

Does anyone know if is it possible to extract the curve points of a ball which moves on a 3d curve with solide edge?

 

I´m trying to optimize Track-to-track ball returns for ball screws. The idea is to create a "path-part" and a "thread-part" and let the ball move along a defined 2d curve over the the shaft’s outer diameter.

This 3d-ball-movement is easy to realize with solide edge but I´m not able to find a fast way to extract the midpoints of the moving ball.

"Motion" even shows the curves but I´m not able to see a funktion or the points.

 

7 REPLIES

Betreff: How to get a curve from a moving part and extract the coodinates

Gears Esteemed Contributor Gears Esteemed Contributor
Gears Esteemed Contributor

Hi @MichaelVoelz

 

 

I apologize for my bad understanding the question but can You upload a picture or movie for better recognizing the wanted request

regards
Wolfgang

Re: How to get a curve from a moving part and extract the coodinates

Gears Phenom Gears Phenom
Gears Phenom

not aware of any method in SE Native.  but I do know that DDM can do such.


Matt Johnson
Solid Edge Certified Professional (ST7 & ST8)
Solid Edge ST9 (SEEC) - Production
SE2019 Pre-Production Testing
NX11 (Tc Integration) Pre-Production Testing
Teamcenter 10.1.7

Betreff: How to get a curve from a moving part and extract the coodinates

Pioneer
Pioneer

I uploaded 3 pictures. The "track-to-track return.jpg" shows a general ball screw with track-to-track return systems. I uploaded another one with the defined 2d-curve and one picture with a "path-dummy" and a "thread-dummy" to get the 3d-movement of the ball in SE.

Betreff: How to get a curve from a moving part and extract the coodinates

Gears Esteemed Contributor Gears Esteemed Contributor
Gears Esteemed Contributor

Hi @MichaelVoelz

 

 

OK, now I've got it.

 

Can a path relation in the ASM help You and do what You want?

 

Center of sphere should be connected to the 3D curve (helical curve can help here)

 

regards
Wolfgang

Betreff: How to get a curve from a moving part and extract the coodinates

Pioneer
Pioneer

Hi @hawcad

 

2 path relations (sphere-thread and sphere-2Dpath) helped me to get required 3D path of the sphere.

 

What i need now are the x-y-z coordinates of the midpoint of the moving sphere.

 

 

Hi @Johnson_BigMatt

 

do you know which DDM version is able to do so? I tried simply motion but could not find a way. Is the academic version worth a try?

Betreff: How to get a curve from a moving part and extract the coodinates

Gears Phenom Gears Phenom
Gears Phenom

i have used the "full version" of DDM and you can plot paths as you are seeking.   I would assume Academic could do so as well but i do not know the licensing structure well or what /who qualifies for that use...

 

their support is very good.   i suggest asking them directly... you can find a link on their website.


Matt Johnson
Solid Edge Certified Professional (ST7 & ST8)
Solid Edge ST9 (SEEC) - Production
SE2019 Pre-Production Testing
NX11 (Tc Integration) Pre-Production Testing
Teamcenter 10.1.7
Highlighted

Betreff: How to get a curve from a moving part and extract the coodinates

Pioneer
Pioneer

I recently downloaded the DDM evaluation version. Its a free "full version" for testing a limited amount of time. There you can plot the paths like MattJohnson told. Thank you for this tip.

 

But there is a small problem I got now. I got the 3D path of the sphere with two combined path relations in asm which are not avaiable in "Motion".

 

I basically need to combine two relations:

 

1. The surface of the sphere always has to touch the "thread-dummy"

2. The centre point of the sphere has to move along the curved path of the "path-dummy"

 

For better understanding i am uploading a picture. The part on the top is the "path-dummy" and on the bottom you can see the "thread-dummy".

 

I would really appreciate it if anyone has an idea how to realize these two path relations.