In case you missed the announcement at SEU2014, Keyshot will be bundled with ST7. This is a huge improvement in the rendering capabilities of Solid Edge. As Dan Staples and Thomas Teger mentioned during their speeches, we will get a complete version - not a stripped down one. Here is a link to the Keyshot news page:
If you have not used Keyshot before, you will be shocked (pleasantly) at how easy it is to use and the power it has to create great renderings. Also, you will now be able to render in any environment - not just assembly.
Solved! Go to Solution.
Does this mean we will get the features added to the new version of Keyshot like NURBS rendering? It sure would be nice to not have a mesh translation but a rendor of the real surfaces.
The fade animation would be useful but it is in the animation add-on for Keyshot which we do not get (we use the existing animation in Solid Edge).
Cloud sharing and fade are included in the SE edition. In fact, the fade is defined in Solid Edge animation environment and then transferred to KeyShot.
The NURBS stuff is considered a new leading edge and is only in their PRO version.
That is good news about the fading.
If we use it enough NURBS maybe worth the price of an upgrade.
Here's a link to a well-done hour long technical webinar for Keyshot. It covers version 4, version 5 will come with SE ST7, but most things are pretty similar.
Here is a set of shorter tutorials:
Regarding ST7 release date, it is "same as always". We release yearly in July for English and early August for most of our 14 other languages. We don't try to pick a specific date, because frankly it is decided by when we pass our quality release criteria and we have enough data to project the month, but not down to the individual day.