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Minecraft?

[ Edited ]

I had a thought the other day and I was just curious to know, how many of you have played Minecraft?

 

Can you see a day when elements of Minecraft might be incorporated into Solid Edge or NX?

 

Btw, I just saw this, Scratch for CAD! http://scratchycad.com/page/homepage

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Re: Minecraft?

Sure.  I believe it's called "Voxel" modeling.  You set up a XYZ grid spacing unit and one XYZ unit is a Voxel.  You then add/remove material Voxel by Voxel.  Engineering based unit tolerances would probably make your Voxel size like about a tenth or hundredth of a milimeter 1/64-1/128th of an inch.  May be a bit difficult to apply parametrics to a voxel based model.  I believe @dcstaples is very familiar with Voxel modeling...


Thanks,
Ken

Production: ST9 MP7
Testing: ST10

Re: Minecraft?

nice, Does NX have a similar feature? 

Re: Minecraft?

I don't believe so.  I believe this is pretty much used in industries where preciseness is not needed.  Most Mechanical CAD systems are based on NURBS modeling.


Thanks,
Ken

Production: ST9 MP7
Testing: ST10
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Accepted by topic author AlexLee
‎09-23-2016 09:32 AM

Re: Minecraft?

[ Edited ]

This biggest industrial use of Voxel modeling that I have come across to-date is for 3D printing.  Of course, the 3D prints are "toys."  http://voxelbuilder.com/

 

One up-and-comer is Monolith. http://www.monolith.zone/

 

My crystal ball says technology is going to move towards voxel-like modeling.  Not in a geometric sense, but in a structural sense.  Build atoms, to molecules, to custom materials, to generate shapes, to final forms, to 3D printing.  As technology stands today, I'd much rather take a scanned image and convert it to voxels rather than facets.  (Hmm, time for a google search.)

 

Designing the outside shape of an item and calling out a raw material isn't the future.  Generating designs and materials from the inside out is.  Next step, the Materializer(tm)*.  Kind of like Star Trek Replicator, but real.

 

*Trademark still pending, but I'm totally going to do it.

 


____________________________________
--Scott Wertel, P.E.

Re: Minecraft?

Quick update...

Siemens should purchase Voxelizer.

There is also an interesting read by Interactive 3D Graphics.  http://cvc.cs.stonybrook.edu/Publications/1986/KS86/file.pdf


____________________________________
--Scott Wertel, P.E.

Re: Minecraft?

amazing stuff, thank you for sharing. I'm really inspired by a lot of the three.js work