I've created a new material and given it a standard face style, then modified the face style within part edit to adjust the color by adjusting hue, saturation, etc. This works in the current part edit, however each new part created does not reflect the modified face style, they take on the standard material face style/color. How do you modify the face style color (other than the standard face styles) for a material and make it update in the material library? Do you have to create a new face style first, and then create the new material and add the face style to it?
Solved! Go to Solution.
When creating new face style (or any other style), I also click on Organizer button, which is on the right side of the Style dialog box. In new dialog box (style organizer), I select my new style from the list on the right (this is current part) and click on the second copy button. Now, this style is copied to the material.mtl file.
When opening new file, I can now go to style, click on organizer button, and copy this style from material.mtl to my new file.
But, since this is quite annoying procedure, I do it slightly differnt.
I open the empty file and then create new style (face, dimension, etc.). When new style is created, I save this empty file back in the templates folder as my new template file. So, when opening new file, I am opening this modified template, which already has all the styles defined.
Doing so, I don't have to play with Organizer button and material.mtl file.
I hope, that this helps you a little bit.
Great, thanks. That's what we'll do.
Seems funny that you can't modify a face style for a material and update in library. It only allows you to change to a different face style and update in library.