Based on your title of the post, sounds like you are running this on Mac using "Parallels" to run a virtual session of Windows 10.
First of all, this solution is not supported so you should not expect it to work.
Second, ST8 did not support Windows 10 when released and requires a Maintenance Patch to fully support it and Windows 10 also required the November 2015 update. Are you runnning the latest Solid Edge Maintenance Patch for ST8?
I ran into similar issues running Solid Edge ST8 using Parallels on a Mac. Solid Edge requires OpenGL v3.0 or higher. Parallels only supports OpenGL v2.1.