Based on your title of the post, sounds like you are running this on Mac using "Parallels" to run a virtual session of Windows 10.
First of all, this solution is not supported so you should not expect it to work.
Second, ST8 did not support Windows 10 when released and requires a Maintenance Patch to fully support it and Windows 10 also required the November 2015 update. Are you runnning the latest Solid Edge Maintenance Patch for ST8?
I ran into similar issues running Solid Edge ST8 using Parallels on a Mac. Solid Edge requires OpenGL v3.0 or higher. Parallels only supports OpenGL v2.1.
Hi there @jok3r,
Your easiest, and probably the only real method, is to run Solid Edge on a native Windows setup.....all else seems a great effort, for a substandard, or failed, result.
Design Manager Streetscape Ltd
Solid Edge ST10 [MP8] Classic [x3 seats]
Windows 10 - Quadro P2000
Testing: Solid Edge 2019
had same problem here.
solved as following :
1. open new part
2. go to settings \ options
4. application display
5. choose software dependent
7. restart solid edge
: note: i use the german edition. so i am not sure if the translation is correct.
webadress for german help:
my system configuration:
Apple MacBook Pro mid 2012 13" inch
2.9 GHz Intel Core i7 | 8 GB RAM | Intel HD Graphics 4000 512 MB
OS X 10.8.5 | Parallels Desktop 10 (Version 10.4.0) | Windows 7 Professional SP1
SolidEdge ST10 Academic, version 110.00.00.107 x64
@DaffyDuck That will resolve the problem but it will also eliminate any hardware acceleration and effects provided by the graphics card. This is the slowest graphics option, but without hardware support it is the only solution.
Still doesn't solve the issue of ST8 being ran on Windows 10 by the original poster, but I see you are running ST10 on Win 7 which is supported (just not on Parrallels )...