We digress but...
"The ‘-ize’ forms have been in use in [British] English spelling since the 15th century: they didn’t originate in American use…"
Maybe the poster confused his Latin singular universum with what I believe would be universi in plural form. One "i" only though. In some "cases" anyway. Sort of like fungus and fungi directly adopted in English.
They are integrating Polygon models into Solid Edge is the main point. so that exports for 3D printing and FEA are available.
But they have a long way to go for reverse engineering. In that case they need points to nurbs, then nurbs to polygons. I bet it will be about ST 15 before nurbs are available.
I bet they add Primatives to Polygons as the only flow to start.
Then they will add the ability to align and trace point clouds
Then they will add converstion from points to extrusions
Then they will add best fit parts to points
Then they will get into class A surfacing and best fit surfaces to points
On down the reverse engineering line of operations...100 more.
Once 8 Ghz x 8 core cpus are common (and multi threading) along w/ 32 gig vid cards, then processing point clouds can start to happen fast.
@bnemec Please do train yourself in Synchronous, take the time to learn this, it only takes a few hours to get it done, you will appreciate Solid Edge more if you master Synchronous.
Take a look at the Steering Wheel Clinic from Mark Fort
https://www.youtube.com/watch?v=hzcyWAiuIfE since then the Steering Wheel and Live Rules has improved a lot.
After that pick a few more from the same author, they are wonderful.
Do not start with creating parts in Synchronous, but take a simple assembly and some parts from the training folder in Solid Edge and convert them to Synchronous and play around.
Learn a few shortcuts;
Shift – space = Selection Manager
Ctrl – space = Switch between face priority and part priority in an Assy
Shift – Click Offset steering wheel along axis
Shift – Click on the blue circle in the steering wheel to change orientation
Click- Blue Circle in the steering wheel to free drag
Just convert parts and give it a go, Use ordered and Synchronous mixed and start using it, and learn when making some new designs
If you master Synchronous it will make you smile once in a while… really
Image that you have a beautiful car (SE Ordered) and you can transform it with the push of a button into a helicopter (SE Synchronous) and if needed a boat (SE Mixed use) how would you feel if you were asked to travel… no problem.. love to travel…
Solid Edge ST is the best tool around, compared to “simple” software like Solid Works and Inventor.
If it was a formula 1 race, the driver of the Solid Edge ST car would have lapped those other “cars” multiple times and was enyoying coffee and watch them finish.
Emmen, The Netherlands
Proud user since V3.5 and beta testing ST10
I think I've already mentined in another post, but there is a real good document on installation DVDV of Solid Edge.
Go to the Solid Edge subfolder an d look for the "qrc.pdf" file
This gives You - on two pages -short but good info about steering wheel and desing intend
Due to the fact that - at the moment - I only have a German DVD available, I only can show You the German veriowsn of it.
if You need this in a part model, then You can draw a 3D line between those 2 elements and use the midpoint for whatever useage and in an assembly there already is a symmetric relation for placing parts between faces