I tried to render animation of adjustuble part in Keyshot. The animation uses ST8 new funkctionality of "Update: Active level" but this setting doesnt transfer to Keyshot animation.
Is that a problem of animation transfer setting or a bug in transfer from SE to KeyShot?
Thanks for help
Solved! Go to Solution.
Unfortunately Keyshot does not support morphing part geometry (Hoses, Springs etc.)
at this time.
It's a pretty tough problem because they will have to figure out how to morph the part(s) the same as SE or SE will have to send a new model for each frame in the animation or something like that.
(Or some other method)