I have designed a part of foam.
Now I've been asked to make the 2 sides in a stronger foam.
So I created 2 planes and made a split to have a multibody part.
When I change the material, the material of all 3 bodys change.
Can this be different? How?
as this was discuseed a couple of days ago, NO, one part = one material
But - as there always is a "but" - after separating those 3 parts into 3 separate part files, of course associative, You can change these materials for those individual part childs.
Thanks for your answer, but:
I think i recalling hearing something in the ST10 release that there were improvemets to Multi part...
Maybe Different Sheet metal Gauges? maybe multi Material???
Matt - what I see in ST10 is more in the area of better tools to create a "one body assembly" from an assembly. So maybe the workflow suggested to create an assembly of individual parts and then create a one body assembly from it when needed wll be the way to go in ST10. Some reasons to do this might be to remove design details and protect your IP if you need to send out your design to a 3rd party, or to improve performance in large assemblies,
this is the same I'm thinking about!
After modelling the master aprt with multiple bodies in it, press the "Multi-Body Publish" button and that's it.
Changing individual material within the childs, which also is not a real hard work to do.
So I guess there's something wrong with asking for more features so you can do things a certain way rather than another. A way that you might think is more efficient. Assemblies take more overhead. Not a great amount usually but for me if I don't need an assembly for documentation purposes I'd rather only have to deal with one file. So sorry.