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Spring tail creation in ST

Creator
Creator

I have created a torsion spring in ST10 mp5. It is in Synchronous Technology and I was trying to add a bend and another straight leg using the Steering wheel.

It can't seem to get a radius created.

I will attach the file in .rar format if someone wants to give me a hand.

Thanks in advance

Walter ST10 mp5 Win 7 Ultimate
Quadro k4200
8 REPLIES

Re: Spring tail creation in ST

Esteemed Contributor
Esteemed Contributor

Hi there @wbrokow1,

 

Take a look at my quick crack at it, as attached.....if that is what you're trying to do.

 

Selecting the end face, re-positioning the steering wheel to the bend center, re-orienting the tool plane [Shift + Click on the tool plane] and use "Lift" from the "Move - Connected Faces" ribbon bar option.

 

Capture 2018-03-28 (1).PNG

Sean Cresswell
Design Manager Streetscape Ltd
Solid Edge ST10 [MP6] Classic [x2 seats]
Windows 10 - Quadro P2000

Re: Spring tail creation in ST

Esteemed Contributor
Esteemed Contributor

Hi @wbrokow1,

 

In fact, I recall a similar topic, that @Fritz made a neat video <here>, and that you might find useful, in creating the Synchronous spring in the first place....then also using the method I described to add the bends.

Sean Cresswell
Design Manager Streetscape Ltd
Solid Edge ST10 [MP6] Classic [x2 seats]
Windows 10 - Quadro P2000

Re: Spring tail creation in ST

Creator
Creator

Thanks so much that worked great. But it added another question. If you notice in my model of the spring, I made the pitch a little to small. Is there a way to correct the model?

Walter

Walter ST10 mp5 Win 7 Ultimate
Quadro k4200

Re: Spring tail creation in ST

Esteemed Contributor
Esteemed Contributor

Hi Walter,

 

No worries.......actually, I think in your case, the best solution would be to start again, sort of like the attached file "TSpring", where I added an axis & profile sketch, then made the helical protrusion + the tail. All a bit rough, but totally editable, in true synchronous fashion, click on the face, and choose what to modify, like selecting the "Helix" show in the image.

 

 

2018-03-29.png

Sean Cresswell
Design Manager Streetscape Ltd
Solid Edge ST10 [MP6] Classic [x2 seats]
Windows 10 - Quadro P2000

Re: Spring tail creation in ST

Creator
Creator

Sean,

How'd you get yours to be a cylinder feature. I extruded a feature.

Thanks.

Walter

 

Walter ST10 mp5 Win 7 Ultimate
Quadro k4200

Re: Spring tail creation in ST

Creator
Creator

helix symbols.PNG

Sean Ok I saw the cylinder feature in the menu. Sometimes I am blind.

Look at the size of these objects when I click on the helix model. How do I make them nomal scale?

 

Walter ST10 mp5 Win 7 Ultimate
Quadro k4200

Re: Spring tail creation in ST

Esteemed Contributor
Esteemed Contributor

Hi Walter,

 

Sounds like the same thing.....I used the "Cylinder" tool from the drop down in the Solids group.

 

 

2018-03-29 (1).png

Sean Cresswell
Design Manager Streetscape Ltd
Solid Edge ST10 [MP6] Classic [x2 seats]
Windows 10 - Quadro P2000

Re: Spring tail creation in ST

Esteemed Contributor
Esteemed Contributor

Walter,

 

The scale of the glyph's might be a bit of my fault, as I am a metric template user, and my modified file might not be playing nice with the imperial file, even though I started with your original file, in order to keep your units, etc.

 

......as a newly created file here, comes out looking like the image below. [it could be a "Style" setting, but I've not seen this before]

 

2018-03-29 (2).png

Sean Cresswell
Design Manager Streetscape Ltd
Solid Edge ST10 [MP6] Classic [x2 seats]
Windows 10 - Quadro P2000