I first used Export to Web a few weeks ago to create a 3D html file and it worked really well in Google Chrome. Internet Explorer worked also but was a bit sluggish so I prefer to use Chrome.
I have not deliberately changed anything but now I get the error below when trying to use Chrome, but it still works in internet explorer...
I can find no reference in the help documentation.
My PC is a Dell T3500 with Nvidia Quadro FX580
Can anyone shed any light?
Is there a nice app for just displaying 3D html available?
Solved! Go to Solution.
Hi Zachi, Thanks for your reply.
I found that Chrome (when it worked) was much slicker than using IE or Edge, as in, the graphic manipilation was more responsive.
I should have asked: could you recommend the best performing app for 3D html?
I opened the debug window, not being familiar with this, I could only find these errors in the console:
DEPRECATED: BufferGeometry's addAttribute() now expects ( name, attribute ).
Error creating WebGL context.
Uncaught TypeError: Cannot read property 'getExtension' of null(…)
I would be very grateful for your help debugging.
The error occurs with any html that I create so I can share anything you need. If you could let me know exactly what to send you, I will pass it on.
My experience with chrome was always the best in terms of performance.
See this link for some comparison benchmarks.
If you can send me a simple html genereted via Export to Web which fails to load in chrome - I can try it for myself and help with the debugging.
You can send it via direct message or zip and attach it here to your next post (like I just attached a dummy html), which ever you prefer.
It's working fine on my chrome.
You did not specify OS and chrome version so I cannot tell for sure.
I don't know if it would help but you can try to enter chrome://flags and enable one or more of these settings related to WebGL:
1. Override software rendering list (overrides the GPU blacklist of chrome).
2. WebGL Draft Extensions