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missing an easy sensor without check entity

Gears Phenom Gears Phenom
Gears Phenom



I miss a simple sensor that component needs no control.

the sensor should easily all on collision check.

once a component touches this sensor, should he put the signal.


The problem is that at 1000 sensors any sensor by hand must be mapped to a component or resource.



Kind regards,

Benjamin Voelzke