For ST8, the defualt material steel had a bit of texture (bumpmap) to it. In ST9 it does not.
I could care less what look is used, but I would like to have all of the materials looks be consistant.
When I edit the material away and back to steel or use the part painter, my results are not changing. I can still tell if the part was created before or after installing ST9
Is this a Bug in ST9-MP0 or am I missing something?
Solved! Go to Solution.